Show / Hide Table of Contents

    System keyboard

    System keyboard

    A Unity application can invoke the system keyboard at any time. Note that the system keyboard will behave according to the target platform's capabilities, for example the keyboard on HoloLens 2 would support direct hand interactions, while the keyboard on HoloLens (1st gen) would support GGV1.

    How to invoke the system keyboard

    public TouchScreenKeyboard keyboard;
    
    ...
    
    public void OpenSystemKeyboard()
    {
        keyboard = TouchScreenKeyboard.Open("", TouchScreenKeyboardType.Default, false, false, false, false);
    }
    

    How to read the input

    public TouchScreenKeyboard keyboard;
    
    ...
    
    private void Update()
    {
        if (keyboard != null)
        {
            keyboardText = keyboard.text;
            // Do stuff with keyboardText
        }
    }
    

    System keyboard example

    You can see a simple example of how to bring up system keyboard in MixedRealityKeyboard.cs

    • Improve this Doc
    Back to top Generated by DocFX