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    • MRTK を始める
      • Release Notes
      • MRTK Package Contents
      • Updating from earlier versions
      • HTK からの移植ガイド
      • MRTK のビルドとデプロイ
      • NuGet Packages
      • Getting started with MRTK and XR SDK
      • Performance
      • Hologram Stabilization (ホログラムの安定化)
    • アーキテクチャ
      • 全体像
      • フレームワークとランタイム
      • Input System (入力システム)
        • 用語
        • Core System
        • Controllers, Pointers, and Focus
      • Systems, Extension Services and Data Providers
    • 機能概要
      • Boundary System
        • Boundary System Overview
        • Configuring the Boundary Visualization
      • Camera System
        • Camera System Overview
        • Camera Settings Providers
          • Windows Mixed Reality Camera Settings
          • Unity AR Camera Settings [Experimental]
          • Creating a camera settings provider
      • Cross Platform Support
        • Configure MRTK for iOS and Android
      • プラットフォームの Capabilities (機能) を検出する
      • Diagnostics System (診断システム)
        • 診断システムの概要
        • 診断システムの構成
        • ビジュアル プロファイラーを使用する
      • Extension Services
        • Extension Service Creation Wizard
        • Scene Transition Service Overview
        • Hand Physics Service Overview
      • Input System (入力システム)
        • 入力の概要
        • Input Actions
        • Input Events
        • Input Providers
          • Input Providers Overview
          • Creating an input data provider
        • Controllers (コントローラー)
        • Eyes
        • Gaze (ゲイズ)
        • Gestures (ジェスチャ)
        • Hands
        • How to Add Near Interaction
        • エディター内入力シミュレーション
        • Pointers
        • Voice Input
          • Dictation (ディクテーション)
          • Speech (コマンドとコントロール)
      • Multi Scene System
        • Multi Scene System Overview
        • Scene Types
        • Content Scene Loading
        • Monitoring Content Loading
        • Lighting Scene Operations
      • パッケージ
        • MRTK パッケージ
        • MRTK Modularization
      • Profiles (プロファイル)
        • プロファイル概要
        • 設定ガイド
      • Rendering
        • Material Instance Overview
        • Shaders
          • MRTK Standard Shader
      • Services (サービス)
        • What makes a mixed reality feature
        • MixedRealityServiceRegistry と IMixedRealityServiceRegistrar とは何か
        • Extension services
      • Spatial Awareness System (空間認識システム)
        • Spatial Awareness (空間認識) 概要
        • Spatial Observers
          • Configuring Observers for Device
          • Configuring Observers for Editor
          • Controlling Observers via Code
          • Creating a custom Observer
      • Teleport System (テレポートシステム) 概要
      • ツール
        • Dependency Window (依存関係ウィンドウ)
        • Extension Service Creation Wizard
        • Holographic Remoting
        • Input Animation Recording
          • Input Animation File Format Specification
        • Optimize Window
        • Runtime tools
          • Controller Mapping tool
      • UX ビルディング ブロック
        • Interactable (インタラクタブル)
        • Button (ボタン)
        • Bounding Box
        • Object Manipulation (物体操作)
        • Sliders (スライダー)
        • Fingertip Visualization
        • App Bar
        • Object Collection (オブジェクトコレクション)
        • Slate (スレート)
        • System Keyboard (システム キーボード)
        • Tooltips (ツールチップ)
        • Solvers (ソルバー)
      • Example Scenes
        • Examples Hub
        • ハンド インタラクションのサンプル
        • アイ トラッキング インタラクションのサンプル
      • Experimental
        • Scrolling Object Collection
        • Hand Coach UX
        • Pulse Shader
    • Contributing
      • Contributing Overview
      • Coding Guidelines
      • Writing and Running Tests
      • Writing Documentation
      • Pull Requests
      • Experimental Features
      • Breaking Changes
      • How to use DocFX
    • Planning
      • Roadmap
    • Notice
    • Authors

    Roadmap

    This document outlines the roadmap of the Mixed Reality Toolkit.

    Current release

    Microsoft Mixed Reality Toolkit v2.3.0

    Upcoming releases

    Product Description Timeline Project board
    MRTK V2.4 Next iteration of MRTK March 2020 https://github.com/microsoft/MixedRealityToolkit-Unity/milestone/11

    Releases are centered around themes (ex: large feature areas) and are scheduled to occur approximately every 8 weeks.

    Release details, including backlog items, can be found on the GitHub milestone pages. The complete set of open issues can also be found on GitHub.

    Mixed Reality Toolkit (MRTK) roadmap

    The Mixed Reality Toolkit is an all-new product, built to be cross MR/AR/VR/XR platform by design. There are two planned pre-releases after which the Mixed Reality Toolkit will become the primary product.

    The Mixed Reality Toolkit will require Unity 2018.4.

    When Unity releases an LTS (Long Term Support) product, the Mixed Reality Toolkit will update to the LTS release. MRTK will also support the latest non-beta (ex: 2019.1) tech branch version of Unity, at the time at which MRTK was released.

    2.4.0

    For the latest status of the release, please visit the milestone page.

    Status: In development

    Timeline: March/April 2020

    Themes:

    • Stability
    • Developer education
    • User Experience
    • Platform expansion: Hands

    Stability

    Quality and stability are the top priority for this and all Microsoft Mixed Reality Toolkit releases. We will continue to prioritize customer and partner issues that impact the stability of MRTK components.

    Developer education

    Developer documentation and example scenes are, like stability, an ongoing priority for the MRTK team.

    User Experience

    • Bug fixes
    • HoloLens Shell parity
    • Graduating experimental features
    • Tests to ensure features do not regress

    Platform expansion: Hands

    As part of the hand extensibility theme, MRTK plans on adding support for the Leap Motion hands controller and Oculus Quest. Support for Leap Motion is expected to be made available on both Unity 2018.4 and 2019. Oculus Quest, including articulated hands, will be delivered via Unity's new XR platform.

    Backlog

    The following list highlights some of the key investments the MRTK team intends to pursue.

    • Platform expansion
    • Extensibility
    • Modularity
    • Accessibility features
    • Globalization enhancements
    • Packaging
    • Cloud service support
    • Tools
    • Improve this Doc
    In This Article
    • Current release
    • Upcoming releases
    • Mixed Reality Toolkit (MRTK) roadmap
      • 2.4.0
    • Backlog
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